We are constantly searching for examples of design practices that are worthy of extinction and those worthy of emulation.
User interface hall of fame examples.
I ll follow up with fame in another post.
Help populate the ui hall of fame and shame.
This post is for shame and since the nominee has so many things to discuss i m only doing one.
Find two examples of user interfaces one that you consider a good design and one that you consider a bad design note that the good design does not have to be uniformly good since you may discover problems with it on closer inspection.
One of the homework assignments is to find two examples each for the ui hall of shame and the ui hall of fame.
Help populate the ui hall of fame and shame.
This topic is really based around the power of specificity of looking at particular examples of good and bad designs.
Interface hall of shame.
Find two examples of user interfaces one that you consider a good design and one that you consider a bad design.
Note that the good design does not have to be uniformly good since you may discover problems with it on closer inspection.
What do we mean by this.
It s very hard to find a large interface that s completely good or completely bad so don t try.
The interface hall of shame is an irreverent collection of common interface design mistakes.
Likewise the bad design does not have to be uniformly bad.
User interface design and implementation through their free opencourseware website.
Instead focus on a particular feature or aspect of a user interface that.
Our hope is that by highlighting these problems we can help developers avoid making similar mistakes.
I m taking mit s 6 831.
Your examples should be specific.